9-12 November, 2017

Argonauts Arcade
Upstairs at the Golden Fleece Hotel
120 Montague St, South Melbourne VIC 3205


Event #1 Thursday Flip Frenzy ($20 entry)
Thu 9/11 7:00pm-10:30pm.

Event #2 Argonauts Pinball Open ($25 entry)
Fri 10/11 Qualifying open from 12:00pm-9:00pm. Finals 9:15pm-midnight.

Event #3 Melbourne Matchplay Championship ($40 entry)
Sat 11/11 12:00pm-7:00pm: Matchplay rounds.
Sun 12/11 11:30am-6:00pm: Finals.

Event #4 Saturday Flip Frenzy ($20 entry)
Sat 11/11 8:00pm-11:30pm.

Event #5 Greg Berry Junior Cup (U16s only) FREE entry
Sun 12/11 1:00pm-3:00pm.

All events are endorsed by the International Flipper Pinball Association. All participants will receive World Pinball Player Rankings points.


Registration for Melbourne's biggest and best annual pinball competition is now open! Book your spot to ensure you don't miss out.
Places can be secured by remitting your entry fee. Payment can be made in cash to Luke at any tournament in Melbourne, or via bank transfer:

Acct name: Luke Marburg
Bank: ING
BSB: 923100
Acct number: 32889773

If paying by bank transfer, please include your name and the number(s) of the event(s) you wish to register for in the reference field.
All players who provide a pinball machine for the competition will be given a free entry into Event #3.

Contact for more information. Players will be added to the list at the bottom of this page once payment is received.


(Events #1-4)
100% of entry fees returned as cash prizes and trophies.
Trophies for top 4 finishers in each event.
Cash prizes for top 10 finishers in each event.

In addition, the winner of Event #3 will receive a Bally Centaur skateboard deck from RTBB.


1991 BALLY Gilligan's Island
1992 BALLY Creature from the Black Lagoon
1992 DATA EAST Star Wars (with updated ROM)
1993 WILLIAMS Indiana Jones: The Pinball Adventure
1995 WILLIAMS Dirty Harry
1995 GOTTILEB Rescue 911
1995 WILLIAMS Jack*Bot
1997 BALLY Cirqus Voltaire
2001 STERN Austin Powers
2012 STERN AC/DC Pro
2013 STERN Metallica Premium
2014 STERN The Walking Dead LE
2015 STERN WWE Pro
2015 CHICAGO GAMING Medieval Madness Remake
2015 STERN Game of Thrones LE
2016 STERN Ghostbusters LE
2017 STERN Aerosmith Pro
2017 STERN Star Wars Pro


Flip Frenzy (Events #1 and #4)

$20 entry fee. Each Flip Frenzy will be capped at 50 players.

Win as many head-to-head games as you can in 3.5 hours. Loser stays on until they lose two in a row.

Players will be ranked by most wins, then fewest losses. If there is a tie for any trophy position (1st-4th), a tiebreaker game will be played.

Argonauts Pinball Open (Event #2)

$25 entry fee. Note that this is NOT the regular Argonauts Monthly Quest (which will still be happening on the first Thursday of November), but rather a limited-entry format.

Qualifying will consist of single-player games. Each player will be allowed 15 qualifying attempts. Players may spread their 15 games across their choice of machines, with the stipulation that they may not play any individual machine more than twice. 100-97-95-94... scoring system. All 15 scores will count.

Qualifying will be open from 12:00pm to 9:00pm. Players are encouraged to get their games in as early as possible to avoid any late rush. That said, I expect that anyone arriving by 6:30pm should be able to complete their qualifying games. No games may be started after 9:00pm.

20 players (or 50% of the field, whichever is lesser) will advance to the finals, commencing at 9:15pm. The finals will use a head-to-head strikes format, on randomly assigned machines. Players will receive a different number of lives depending on their qualifying position: 1st-2nd: 5 lives; 3rd-6th: 4 lives; 7th-12th: 3 lives; 13th-20th: 2 lives. If there is a tie for any meaningful qualifying position (i.e. 2nd, 6th, 12th, or 20th), a tiebreaker game will be played. Any qualifiers who are unavailable for the finals will not be replaced.

Players eliminated in the same round of the finals will be split firstly by fewest byes received, then by qualifying position.

Melbourne Matchplay Championship (Event #3)

$40 entry fee. The Melbourne Matchplay Championship will be capped at 64 players.

There will be a one-hour free practice session from 11:00am on Saturday. No practice or warm-up time will be allowed during the tournament.

7 rounds of matchplay, in 4-player groups. Groups are randomly assigned, and are redrawn each round.
Groups play 2 games per round. 7-4-2-0 scoring in each game (7-3-0 in any 3-player groups).
Top 16 qualify for finals. If there is a tie for 16th, a tiebreaker game will be played.

The top qualifier will be asked to choose a bank of machines, which will be removed from the Melbourne Matchplay Championship Finals, and used in the Greg Berry Junior Cup.

There will be a half-hour practice session from 11:00am on Sunday. The finals will begin at 11:30am. Any no-show(s) will be replaced by the next highest available qualifier(s).

3 rounds of finals in 4-player groups.
Round 1: A.1v8v9v16 B.2v7v10v15 C.3v6v11v14 D.4v5v12v13
Round 2: E.A1vB2vC2vD1 F.A2vB1vC1vD2
Grand Final: E1vE2vF1vF2

4 games per round on 4 different machines. 7-4-2-0 scoring.
Top two from each group in rounds 1 and 2 advance to the next round. In round 1, the top qualifier in each group gets to "drive the bus", i.e. gets choice of machine or playing position for each game.
In later rounds, the two players in each group who advanced by winning their group in the previous round get two game/position choices each.

Players eliminated in the same round will be split according to the number of points they scored in that round. Ties for 2nd in any group in rounds one and two will be broken using a tiebreaker game, as will any tie for 1st, 2nd, or 3rd in the final round.

Greg Berry Junior Cup (Event #5)

Free entry. Under 16s only.
Each player will play a single-player qualifying game on each of four machines, followed by best-of-3 semi finals (1v4, 2v3) and finals.
Prizes and trophies provided by RTBB.


Extra balls will be disabled. Where possible, machines will be set to award points in lieu of extra balls and specials.
Any other non-standard machine settings will be indicated by a sign on the machine's backglass.

All rulings will be made and malfunctions dealt with in accordance with the official PAPA/IFPA tournament rule set, found HERE.