ARGONAUTS PINBALL CLUB

Monthly Quest on the first Thursday of each month
Qualifying from 4:00pm until 8:30pm
Finals from 8:45pm

facebook.com/argonautspinball/

Argonauts Arcade
Upstairs at the Golden Fleece Hotel
120 Montague St, South Melbourne VIC 3205


NOW PLAYING

Star Wars (Stern Pro)
Star Wars (Data East)
Game of Thrones (Limited Edition)
Medieval Madness (Remake)
Metallica (Premium Road Case)
The Walking Dead (Limited Edition)
Indiana Jones: The Pinball Adventure
Ghostbusters (Limited Edition)
AC/DC (Pro Vault)
Creature from the Black Lagoon
WWE (Pro)

TOURNAMENT RESULTS

October 2017
1. Johnny Crabtree (8)
2. Jordan Tredaway (5)
3. Luke Marburg (5)
4. Ryan Caruana (3)

September 2017
1. Jordan Tredaway (9)
2. Richard Rhodes (6)
3. Luke Marburg (5)
4. Martin Robbins (1)

COMPETITION STRUCTURE

Qualifying: 4pm to 8:30pm
Finals: 8:45pm to 11pm

$15 Entry fee covers ALL games for the night!

The competition consists of open qualifying and head-to-head final rounds. During open qualifying, each player may make as many qualifying attempts as they like. A point system is used to rank each player's best score on each machine. Those who rank highest at the end of qualifying will participate in the head-to-head final rounds.

THE FINE PRINT

Qualifying

Qualifying starts at 4:00pm on the day of the competition and runs through to 8:30pm sharp. All machines onsite will be available for qualifying unless signed (ie. Out of Order).
Games in play will be allowed to finish, but no new games will be allowed to start after 8:30pm.

Your qualifying position will be determined by your ranking on your 8 best scores across 8 different machines.
All scores MUST be recorded and validated by a Tournament director or delegate.
To ensure all participants have an equal opportunity to qualify, it is requested that players do not play multiple consectutive games on a single machine and be aware of others that may be waiting.

Scoring

Each player's best score on a machine will receive a point value based on its rank compared to all other players' scores. On each machine, the #1 score earns 100 points, #2 score earns 94 points, #3 score earns 91 points and #4 through #93 earn one less point per position, i.e. 90 points down to a minimum of 1 point. A player's overall score is the sum of their ranked scores on all machines in the tournament. The competition will contain multiple games to choose from out of which only the top 8 games for each player will count towards their qualifying point total. In the event of two or more scores on a machine being exactly tied, the highest point value of the tied positions will be awarded for each such score. Scorekeepers will endeavor to provide up-to-date scores and rankings. The overall ranking scores are used to determine which players qualify for the finals rounds.

Tiebreakers

In the event that two or more players are tied on the qualifying bubble, such that not all of the tied players can advance to the final rounds, a tiebreaking procedure will be utilized. A single game will be played on a machine randomly selected from the qualifying bank of the division. The tied players will play, in randomly determined order, in a multiplayer game on the selected machine, and will subsequently be ranked in the order of their scores on that game.

Finals

When qualifying rounds have been completed, a final calculation of entry scores will be made. Those scores will be ranked, and the top 8 players will advance to the final rounds.

Finals Format

Finalists will play in 2 player head-to-head best of 3 matches, across 3 randomly selected games in the following pattern:

Round 1

Group 1: Rank 1 vs Rank 8
Group 2: Rank 2 vs Rank 7
Group 3: Rank 3 vs Rank 6
Group 4: Rank 4 vs Rank 5

Highest qualifiers will get choice of play order for each game
The winners of Round 1 will proceed to the final round in a group of 4 (Top 4)
The losers of Round 1 will proceed to the final round in a group of 4 (Bottom 4)

Final Round

The 4 winners of Round 1 will play in a 4 player matchplay format across 3 randomly selected machines.
Choice of play order per game will be determined by the highest qualifier, next highest and so on until full order is set.
Each game will have points awarded by score obtained in each game.

High score: 4 Points
Second Score: 2 Points
Third Score: 1 Point
Fourth Score: 0 Points

Final placings for First to Fourth are determined by the cumulative points awared for each game.

The 4 losers of Round 1 will play in a 4 player match play format across 3 randomly selected machines.
Choice of play order per game will be determined by the highest qualifier, next highest and so on until full order is set.
Each game will have points awarded by score obtained in each game.

High score: 4 Points
Second Score: 2 Points
Third Score: 1 Point
Fourth Score: 0 Points

Final placings for Fifth to Eighth are determined by the cumulative points awared for each game.

Cost

Competition entry fee $15
All qualifying and finals games will be covered by the entry fee, at no further cost to the players.

Extra Balls will be off where it is able to be set prior to qualifying, any machines where games are found to have extra balls on will remain on for the entire competition.